How to use Live’s time-line to control visuals in Max.
How to efficiently analyse audio in Live for the purpose of controlling visuals (tricks with existing Live’s analysis tools and custom made Max for Live devices).
How to use Max to add indeterminacy, randomness or non-metric time to your audiovisual language.
Generating and processing 3D geometry inside Max using noise and physics based algorithms.
Using visuals to control audio (*only if there will be enough time).
Duration (minutes)
360
What is needed
Each participant needs a laptop with Max, Max for Live and Live installed. Basic knowledge of Max and Live (or some similar equivalents) are recommended.